Cuba (2007)

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Spielzeit: 120
Mindestalter: 10
Spieleranzahl: 2 - 5
Verlag: Korea Boardgames, Rio Grande Games, eggertspiele, The Game Master BV, Filosofia Éditions, ADC Blackfire Entertainment, Hobby World, Smart Ltd, Kaissa Chess & Games
Spiel-Designer: Michael Rieneck, Stefan Stadler
KÜnstler: Michael Menzel, Yvon-Cheryl Scholten, Stefan Stadler, Michael Rieneck
Mechaniken: Hand Management, Market, Variable Phase Order, Voting, Auction / Bidding
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Game description from the publisher:

Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village?

Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.

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ag.gameitem.lastUpdated: 2025-04-21 06:55:43.191